Last updated: July 9, 2026
Our goal is to provide an environment where losing a gunfight or a chase isn't a punishment, it's an opportunity for engaging roleplay that rewards every party involved.
We encourage roleplay over rule play. Our rules exist to protect the experience, not micromanage it. Play through the scenario in front of you. If there is a rule break, report it after the scene has concluded.
Staff judge rule breaks based on the actual impact they had. If a situation led to a positive experience for all parties involved, there is nothing to intervene on. We are here to protect players' right to have fun, not to police every decision you make.
Rule breaks are tracked through a warning point system. Accumulated points trigger automatic consequences including priority removal, ban tier escalation, and permanent bans. Staff cannot override automatic thresholds.
These rules are held across all of our platforms, not just our game servers.
Hateful conduct is not permitted on this server or any of our platforms. This includes but is not limited to:
This applies in character and out of character. Using "it's just RP" is not a valid defence.
Discrimination, prejudice, or political content based on real-world identities is never to be roleplayed on this server. This includes racism, homophobia, transphobia, sexism, and real-world political issues regardless of the side taken.
Targeted harassment, doxxing, brigading, or sustained toxicity toward another member is not tolerated, in-game or on Discord.
Disagreements happen — repeated targeting of one person does not.
Use of external cheat menus, exploiting bugs for personal gain, or duplicating in-game items or currency will result in an immediate permanent ban and asset wipe.
Standard roleplay conduct expected on all Tinseltown game servers.
Using information your character has no reasonable way of knowing — from Discord, streams, or a different character's memory — to influence roleplay is not allowed.
Forcing an outcome on another player without giving them a fair chance to react is powergaming. This includes unavoidable actions, scripted outcomes, or removing someone's ability to respond.
Roleplay must stay believable to the scenario. This includes:
Characters who are downed and revived by EMS have no memory of the events immediately leading to their injury, and may not seek revenge or return to the scene of the incident.
Disconnecting, alt-F4ing, or otherwise leaving the server to avoid the consequences of an active roleplay scenario is treated as a serious rule break and is tracked through the warning point system.
Using a vehicle to intentionally harm or kill another player without proper roleplay context is not permitted.
Engaging in violence against another player without any preceding roleplay or valid in-character reason is not allowed. Every conflict needs a story leading into it.
Losing a gunfight is roleplay too — see our Culture of Fun philosophy above.